![]() He starts with 2 HP but can make the corpses of his enemies explode to do damage in a radius. Description: Melting is a very high-risk high-reward character. These enemies, excluding Fish from Nuclear Throne and IDPD Gary, can be found. This means Hostile Horror will spawn on the next level. Melting How to unlock: Melting is unlocked after you die the first time. Secret enemies in Fiend Folio that originate from the game Nuclear Throne. Difficulty is the number of portals you entered it determines the amount of enemies spawning in the area and which weapons start to drop from Weapon Chests and enemies. As you progress, the game's difficulty increases. If two Radiation Canisters spawn on the same level with the Open Mind mutation, and you leave both unopened, they will count as one Big Radiation Canister. Enemies Edit List of enemies, including Bosses, sorted by the area in which they make their first appearance. You can't spawn Hostile Horror when playing as Rogue because Radiation Canisters are replaced with Portal Strike Ammo Canisters. Hostile Horror can spawn in the Crown Vault and in Secret Areas, so be careful, as it can appear when you least expect it. Horror uses 90 of those rads to fire its beam, if the fired ones disappear or the player grabs them, Hostile Horror will drop equally less on death. ![]() Horror drops 115 rads, which compensates for skipped Radiation Canisters and results in higher total rads by the price of delayed mutations and the fight itself. If Horror runs out of rads it starts to run at the player to deal contact damage. It's possible to steal those rads from Hostile Horror so it can't fire anymore. Because of his ability to dodge enemy fire or quickly hide behind cover and his significantly increased ammo income, Fish can be recommended for beginners. It also grabs any other rads laying around. Fish is a versatile mutant that uses his high mobility and ammo income to outrun and outgun enemies. Fish is a versatile mutant that uses his high mobility and ammo income to outrun and outgun enemies. It tries to pick these rads back up every time and does that from a fairly long distance. When stationary, he will roll in the direction of the cursor. Fish can roll in the direction he is moving, allowing for higher maneuverability. Horror starts with 90 rads that it can use to fire the beam. Fish: Fish gets more ammo from weapons and ammo pickups. ![]() Its body breaks walls while firing the beam. Hostile Horror fires a beam similar to playable Horror's active ability. Defeating it unlocks Horror as a playable character. Horror will spawn as a mindless enemy breaking out of a canister in the next area, after the one where you left the Big Canister. To fight it you'll have to leave a Radiation Canister untouched in an area, then go on to the next area and do the same with a Big Radiation Canister.
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